Estimating probable electoral losses using gaming approach in the conditions of information countermeasures

dc.contributor.authorTereshchenko, Ivan
dc.contributor.authorMyronets, Alina
dc.date.accessioned2023-05-15T08:13:56Z
dc.date.available2023-05-15T08:13:56Z
dc.date.issued2022
dc.description.abstractThe task of assessing the destructive effects on information is considered public safety on the example of electoral losses in the process of information opposition. To find a solution to the above problem, it is proposed a non-linear model based on process modeling pre-election races. Based on similar studies, it was the impact of destructive informational influences on certain security is considered layers of society. A case study where an adversary advances its narratives for capture of a part of society in its information field, as well as his keeping under its influence at the expense of existing agents. For this purpose he involves influence agents who act in two groups. For the specified situation it was the process of transition of the electorate to the information environment is simulated opponent. The following groups of objects were considered in the model: our agents, which functionally, they only oppose the agents of the adversary, groups of society, divided according to the possible impact on them, and two groups of agents enemy, each of which can change as a result of losses and necessity keeping under its influence members of the social groups that reacted positively on the information narratives of the adversary. As a result, the simulation was carried out assessment of probable electoral losses, which provides grounds for determination optimal counteraction to destructive informational influences.uk
dc.format.pagerangePp. 118-122uk
dc.identifier.citationTereshchenko, I. Estimating probable electoral losses using gaming approach in the conditions of information countermeasures / Ivan Tereshchenko, Alina Myronets // Theoretical and Applied Cybersecurity : scientific journal. – 2022. – Vol. 4, Iss. 1. – Pp. 118–122. – Bibliogr. 4 ref.uk
dc.identifier.doihttps://doi.org/10.20535/tacs.2664-29132022.1.274133
dc.identifier.urihttps://ela.kpi.ua/handle/123456789/55671
dc.language.isoenuk
dc.publisherIgor Sikorsky Kyiv Polytechnic Instituteuk
dc.publisher.placeKyivuk
dc.relation.ispartofTheoretical and Applied Cybersecurity: scientific journal, Vol. 4, No. 1uk
dc.subjectpublic safetyuk
dc.subjectinformation influenceuk
dc.subjectgame approachuk
dc.subjectagents of influenceuk
dc.subjectelectorateuk
dc.subject.udc[004.056:519.83](045)uk
dc.titleEstimating probable electoral losses using gaming approach in the conditions of information countermeasuresuk
dc.typeArticleuk

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